Simple Ideas
Press kit · updated October 8, 2026

Everything you need to cover the game

Factsheet, descriptions, the trailer, screenshots and a direct line to the developer. All of it is free to use in articles and videos.

Factsheet

Game
Almost in Orbit
Developer
Simple Ideas — one-person studio
Based in
İzmir, Türkiye
Release
September 30, 2026 (App Store) · out now on Google Play
Platforms
iPhone · Android
Price
$2.99 — premium, no ads, no IAP, plays offline
Genre
Roguelite shoot-'em-up, portrait
Engine
Unity
Website
simpleideas.net
Press contact
salih@simpleideas.net

Description

Short. Almost in Orbit is a handcrafted roguelite space shooter for phones — one-thumb controls, branching sector maps, stackable elemental drones and three screen-filling bosses. $2.99, no ads, no in-app purchases. Out now on iPhone and Android.

Long.Almost in Orbit strips the roguelite run down to something you can play with one thumb on the bus, then layers real depth on top. Each climb generates a branching sector map: fight through choreographed swarm formations, gamble on elite encounters, take your chances on mystery nodes, or duck into a shop to reroll your build. Elemental drones — ice, fire, lightning and acid, three tiers each — stack into wildly different loadouts, and every sector ends in a multi-phase boss built to fill a phone screen. Death sends you home with currency for permanent upgrades, so every run makes the next one meaner. It's a premium game the old way: pay once, own everything, made start to finish by one person.

Key features

Media

Trailer · 0:26 · vertical 9:16

Made for shorts and stories. Download the MP4 (720×1280).

Every image above is fair game. Need the 1080×1920 trailer master or full-resolution screenshots? Just ask.

Videos & streaming

You're welcome to publish and monetize videos of Almost in Orbit — Let's Plays, reviews, shorts, anything. No permission needed. A store link in the description is appreciated but not required.

About Simple Ideas

Simple Ideas is Salih — a one-person studio in İzmir, Türkiye. Five years of shipping mobile apps, a psychology degree, and a lifelong shmup habit that finally became a game. Almost in Orbit is the studio's first title: designed, coded, balanced and launched by the same pair of hands.

Email the developer