AlmostinOrbit
A roguelite shoot-em-up. Survive 40 waves, upgrade your drones, and reach orbit.
Coming soon to iOS & Android.
Watch Trailer
Built for mobile. Designed for depth.
Almost in Orbit is a portrait-mode roguelite shoot-em-up built in Unity 6. Pilot your ship through waves of enemies, choose powerful upgrades between rounds, and see how close to orbit you can get.
Roguelite Progression
Every run is different. Choose upgrades, adapt your build, and push further each time — permanent upgrades between runs keep every attempt meaningful.
Drone System
Deploy and upgrade combat drones to support your ship. Ice, Fire, Lightning, Poison — four element types across three tiers of power.
40 Waves
Survive 40 escalating waves of enemy formations, boss encounters at waves 10, 20, 30 and 40, and screen-filling final bosses.
Pixel Art Aesthetic
Hand-crafted pixel art visuals with dynamic lighting and particle effects throughout.
See it in action
Solo indie developer,
making games I want to play.
Hey, I'm Salih — a solo mobile game developer based in İzmir, Turkey. I build everything myself: code, art, design, and sound. Almost in Orbit is my first major release, a game born from a love of classic shoot-em-ups and the challenge of making something deep and replayable for mobile.
What I'm building
Almost in Orbit
A roguelite shoot-em-up mobile game. Survive 40 waves, upgrade drones, and fight your way to orbit. Built in Unity 6 for iOS & Android.
Next Project
Something new is brewing. Stay tuned.
Let's connect
Have a question, collaboration idea, or just want to say hi?
Reach out anytime.